UAE Leisure and Entertainment Market Growth, Size, Trends, Demand, Revenue and Future Outlook

UAE Leisure and Entertainment Market Size– By Revenue Stream, By Number of Walk Ins- Regional Outlook, Competitive Strategies and Segment Forecast to 2033

UAE Leisure and Entertainment Market Size– By Revenue Stream, By Number of Walk Ins- Regional Outlook, Competitive Strategies and Segment Forecast to 2033

Published: Jan 2024 Report ID: FMCG2413 Pages: 1 - 103 Formats*:     
Category : Consumer & Retail
UAE Leisure and Entertainment Market Introduction and Overview 

According to SPER Market Research, the UAE Leisure and Entertainment Market is estimated to reach USD XX billion by 2033 with CAGR of XX%.  

The report includes an in-depth analysis of the UAE Leisure and Entertainment Market, including market size and trends, product mix, applications, and supplier analysis. The market for leisure and entertainment includes a wide range of leisure pursuits, encounters, and goods that appeal to people who want to unwind and have fun. It features parts like theme parks, athletic events, video games, live concerts, and movies. This market, which emphasises leisure activities, grows as a result of consumer choices for entertainment and promotes social and economic interaction. The leisure and entertainment sector is always evolving along with technology and changing consumer preferences in order to satisfy the diverse and ever-changing needs of its audience.

  • March 2018: To improve its leisure options, the UAE keeps making investments in brand-new theme parks and attractions. For example, the opening of Warner Bros. World Abu Dhabi included attractions and themed areas based on well-known Warner Bros. characters.
  • June 2022: Based on income earned, the United Arab Emirates (UAE) surpassed Saudi Arabia in the bowling market. Going forward, Saudi Arabia's bowling market is expected to grow more quickly than the UAE's.
UAE Leisure and Entertainment Market
Market Opportunities and Challenges
The entertainment and leisure sector in the United Arab Emirates (UAE) has been rapidly expanding. Due to the growing GDP and consumer expenditure in the United Arab Emirates, the leisure and entertainment sector is flourishing. The country's increasing visitor population contributed to the rise of the entertainment industry. There are numerous direct and indirect competitors, creating intense competition. Because Saudi Arabia has a larger addressable audience than the United Arab Emirates, arcades and trampolines are likely to grow at a faster rate. The nation's advantageous position, business-friendly atmosphere, and proactive efforts to create top-notch infrastructure have all helped it establish itself as a major force in the worldwide leisure and entertainment sector.

Stringent regulations and censorship could impact the type and content of entertainment activities allowed in the country. Changes in regulations might affect the licensing and operation of entertainment businesses. The UAE experiences extreme temperatures, particularly during the summer months, which can lead to a decrease in outdoor activities and tourism. The seasonality of tourism can impact the demand for leisure and entertainment services. The UAE is a highly competitive market with numerous leisure and entertainment options. Companies need to continuously innovate and offer unique experiences to attract and retain customers. Rapid changes in consumer preferences and behaviour can pose a challenge for businesses trying to stay relevant and meet evolving demands.

UAE Leisure and Entertainment Market


Market Competitive Landscape
The entertainment and leisure market in the United Arab Emirates has a thriving and dynamic competitive landscape. Numerous domestic and foreign businesses are vying for a piece of this profitable market. The entertainment and leisure market is made up of a number of industries, such as movie theatres, water parks, indoor theme parks, arcades, live events, concerts, sports events, and more. Leading companies in the film business provide cutting edge theatres with cutting edge technology and first access to new movies. Some of major players are Movie Cinema, VOX Cinema, NOVO, Star Cinemas, Cinema City, Roxy, Reel, Cine Royal, Cinemax, Oscar, Ferrari World, IMG World of Adventure, Motion Gate, Warner Bros, Adventure land, Netflix and various others.

Scope of the Report:
 Report Metric Details
 Market size available for years 2019-2033
 Base year considered 2022
 Forecast period 2023-2033
 Segments coveredBy Revenue Stream, By Number of Walk Ins
 Regions coveredAustralia, China, India, Japan, Rest of Asia-Pacific
 Companies CoveredMovie Cinema, VOX Cinema, NOVO, Star Cinemas, Cinema City, Roxy, Reel, Cine Royal, Cinemax, Oscar, Ferrari World, IMG World of Adventure, Motion Gate, Warner Bros, Adventure land, Netflix and various others
COVID-19 Impact on UAE Leisure and Entertainment Market
Closures, capacity constraints, and shifts in tourist behaviour have probably caused interruptions to theme parks and entertainment facilities. Temporary closures and a shift in customer behaviour toward streaming services presented issues for movie theatres. It's possible that the industry looked into other revenue opportunities including partnerships with streaming platforms and virtual movie experiences. In the UAE, the leisure and entertainment industry is strongly related to tourism. Large-scale events like festivals and other events might have been cancelled or postponed, which would have affected the entertainment scene as a whole. The epidemic hastened the digital technology' growth across a range of businesses.

Key Target Audience:
  • Tourists
  • Residents
  • Families
  • Youth and Millennial
  • Corporate Clients
  • Sports Enthusiasts
  • Cultural Enthusiasts 
  • Wellness and Health Enthusiasts
  • Media and Advertising Agencies
Our in-depth analysis of the UAE Leisure and Entertainment Market includes the following segments:
By Revenue Stream:
  • Indoor Theme Parks
  • Movie Cinemas
  • OTT Market
  • By Number of Walk Ins:
  • Arcade Market
  • Indoor Theme Parks
  • Movie Cinemas
  • By Region:
  • Dubai
  • Abu Dhabi
  • Sharjah
  • Northern Emirates
  • Key Topics Covered in the Report:
    • UAE Leisure and Entertainment Market Size (FY’2023-FY’2033)
    • Overview of UAE Leisure and Entertainment Market
    • Segmentation of UAE Leisure and Entertainment Market By Revenue Stream  (Indoor Theme Parks, Movie Cinemas, OTT Market)
    • Segmentation of UAE Leisure and Entertainment Market By Number of Walk Ins (Arcade Market, Indoor Theme Parks, Movie Cinemas)
    • Statistical Snap of UAE Leisure and Entertainment Market 
    • Expansion Analysis of UAE Leisure and Entertainment Market 
    • Problems and Obstacles in UAE Leisure and Entertainment Market 
    • Competitive Landscape in the UAE Leisure and Entertainment Market 
    • Impact of COVID-19 and Demonetization on UAE Leisure and Entertainment Market 
    • Details on Current Investment in UAE Leisure and Entertainment Market 
    • Competitive Analysis of UAE Leisure and Entertainment Market 
    • Prominent Players in the UAE Leisure and Entertainment Market 
    • SWOT Analysis of UAE Leisure and Entertainment Market
    1. Introduction
    1.1. Scope of the report
    1.2. Market segment analysis

    2. Research Methodology
    2.1. Research data source
    2.1.1. Secondary Data
    2.1.2. Primary Data
    2.1.3. SPER’s internal database
    2.1.4. Premium insight from KOL’s
    2.2. Market size estimation
    2.2.1. Top-down and Bottom-up approach
    2.3. Data triangulation

    3. Executive Summary

    4. Market Dynamics
    4.1. Driver, Restraint, Opportunity and Challenges analysis
    4.1.1. Drivers
    4.1.2. Restraints
    4.1.3. Opportunities
    4.1.4. Challenges
    4.2. COVID-19 Impacts of the UAE Leisure and Entertainment Market 

    5. Market variable and outlook
    5.1. SWOT Analysis
    5.1.1. Strengths
    5.1.2. Weaknesses
    5.1.3. Opportunities
    5.1.4. Threats
    5.2. PESTEL Analysis
    5.2.1. Political Landscape
    5.2.2. Economic Landscape
    5.2.3. Social Landscape
    5.2.4. Technological Landscape
    5.2.5. Environmental Landscape
    5.2.6. Legal Landscape
    5.3. PORTER’s Five Forces 
    5.3.1. Bargaining power of suppliers
    5.3.2. Bargaining power of buyers
    5.3.3. Threat of Substitute
    5.3.4. Threat of new entrant
    5.3.5. Competitive rivalry
    5.4. Heat Map Analysis

    6. Competitive Landscape
    6.1. UAE Leisure and Entertainment Market Manufacturing Base Distribution, Sales Area, Product Type 
    6.2. Mergers & Acquisitions, Partnerships, Product Launch, and Collaboration in UAE Leisure and Entertainment Market 

    7. UAE Leisure and Entertainment Market, By Revenue Stream (USD Million)
    7.1. UAE Leisure and Entertainment Market Value Share and Forecast, By Revenue Stream, 2023-2033
    7.2. Indoor Theme Parks
    7.3. Movie Cinemas
    7.4. OTT Market

    8. UAE Leisure and Entertainment Market, By Number of Walk Ins (USD Million)
    8.1. UAE Leisure and Entertainment Market Value Share and Forecast, By Number of Walk Ins, 2023-2033
    8.2. Arcade Market
    8.3. Indoor Theme Parks
    8.4. Movie Cinemas

    9. UAE Leisure and Entertainment Market  Forecast, 2019-2033 (USD Million)
    9.1. UAE Leisure and Entertainment Market  Size and Market Share

    10. UAE Leisure and Entertainment Market, By Revenue Stream, 2019-2033 (USD Million)
    10.1. UAE Leisure and Entertainment Market Size and Market Share By Revenue Stream (2019-2026)
    10.2. UAE Leisure and Entertainment Market Size and Market Share By Revenue Stream (2027-2033)

    11. UAE Leisure and Entertainment Market, By Number of Walk Ins, 2019-2033 (USD Million)
    11.1. UAE Leisure and Entertainment Market Size and Market Share By Number of Walk Ins (2019-2026)
    11.2. UAE Leisure and Entertainment Market Size and Market Share By Number of Walk-ins(2027-2033)

    12. UAE Leisure and Entertainment Market, By Region, 2019-2033 (USD Million)
    12.1. UAE Leisure and Entertainment Market Size and Market Share By Region (2019-2026)
    12.2. UAE Leisure and Entertainment Market Size and Market Share By Region (2027-2033) 
    12.3. Dubai 
    12.4. Abu Dhabi
    12.5. Sharjah
    12.6. Northern Emirates

    13. Company Profile
    13.1.  Cinema City
    13.1.1. Company details
    13.1.2. Financial outlook
    13.1.3. Product summary 
    13.1.4. Recent developments
    13.2. Cinemax
    13.2.1. Company details
    13.2.2. Financial outlook
    13.2.3. Product summary 
    13.2.4. Recent developments
    13.3. Cine Royal
    13.3.1. Company details
    13.3.2. Financial outlook
    13.3.3. Product summary 
    13.3.4. Recent developments
    13.4. Ferrari World
    13.4.1. Company details
    13.4.2. Financial outlook
    13.4.3. Product summary 
    13.4.4. Recent developments
    13.5. Movie Cinema
    13.5.1. Company details
    13.5.2. Financial outlook
    13.5.3. Product summary 
    13.5.4. Recent developments
    13.6. NOVO
    13.6.1. Company details
    13.6.2. Financial outlook
    13.6.3. Product summary 
    13.6.4. Recent developments
    13.7. Oscar
    13.7.1. Company details
    13.7.2. Financial outlook
    13.7.3. Product summary 
    13.7.4. Recent developments
    13.8. Reel
    13.8.1. Company details
    13.8.2. Financial outlook
    13.8.3. Product summary 
    13.8.4. Recent developments
    15.9  Roxy
    15.9.1 Company details
    15.9.2 Financial outlook
    15.9.3 Product summary 
    15.9.4 Recent developments 
    15.10  Others

    16 List of Abbreviations

    17 Reference Links

    18 Conclusion

    19 Research Scope

    SPER Market Research’s methodology uses great emphasis on primary research to ensure that the market intelligence insights are up to date, reliable and accurate. Primary interviews are done with players involved in each phase of a supply chain to analyze the market forecasting. The secondary research method is used to help you fully understand how the future markets and the spending patterns look likes.

    The report is based on in-depth qualitative and quantitative analysis of the Product Market. The quantitative analysis involves the application of various projection and sampling techniques. The qualitative analysis involves primary interviews, surveys, and vendor briefings.  The data gathered as a result of these processes are validated through experts opinion. Our research methodology entails an ideal mixture of primary and secondary initiatives.

    SPER-Methodology-1

    SPER-Methodology-2

    SPER-Methodology-3


    Frequently Asked Questions About This Report
    UAE Leisure and Entertainment Market is projected to reach USD XX Billion by 2033, growing at a CAGR of XX% during the forecast period.
    UAE Leisure and Entertainment Market grew in market size from 2023. The Market is expected to reach USD XX Billion by 2033, at a CAGR of XX% during the forecast period.
    UAE Leisure and Entertainment Market CAGR of XX% during the forecast period.
    UAE Leisure and Entertainment Market size is USD XX Billion from 2023 to 2033.
    UAE Leisure and Entertainment Market Segment is Covered By Revenue Stream, By Number of Walk Ins
    The Middle East region is anticipated to have the highest market share in UAE Leisure and Entertainment Market.
    The key players in the market include Companies Covered Movie Cinema, VOX Cinema, NOVO, Star Cinemas, Cinema City, Roxy, Reel, Cine Royal, Cinemax, Oscar, Ferrari World, IMG World of Adventure, Motion Gate, Warner Bros, Adventure land, Netflix and various others
    The entertainment and leisure market is made up of a number of industries, such as movie theatres, water parks, indoor theme parks, arcades, live events, concerts, sports events, and more.
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